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published by Ben Allen
Fans of Star Wars and the infamous Jedi Mind Trick understand the allure of persuasion. What would the world look like if everyone uttered the magical word "yes" whenever I made a request? If only! Ironing, laundry and cleaning my bedroom would be chores banished to memories of the "the bad old days".
Persuasion, it turns out, is not a power limited to Luke Skywalker & friends. There is some science to the seemingly dark-art of Influence. Understanding the principles of persuasion can have a dramatic impact on the way we choose to design web sites and understanding these principles becomes another item for good user interface designers to consider.
I've been lucky enough to read some good books on these principles:
...and how some of this can apply to fruitful online relationships:
With the knowledge gathered from these books I was intrigued when the IxDA of Chicago setup the Brains, Behavior & Design workshop. The Brains, Behavior & Design team are a group of IIT Institute of Design students appling findings from the fields of cognitive psychology and behavioral economics to the design process.
I really enjoyed the workshop, here is how the 2 hour session was broken up:
The value of this workshop was excellent. While the principles of persuasion, according to Dr. Robert Cialdini, might be relatively simple to understand I would suggest that the application of these principles is more difficult. What the Brains, Behavior & Design team have managed to do is take the principles of persuasion and come up with a handy toolkit which helps us all apply these principles to web design. Hooray!
Instead of talking about the laws of reciprocation, scarcity, authority, commitment and consistency, consensus, liking and their impact on our problem I can pick up a little card with statements like "Highlight colorful and personal stories". From the strategy card I can review the meaning of this point, review examples and come up with ideas to solve my problem.
I want to share some of the ideas the group came up with - some are fun, some are obvious. The point is - it's good to share and it would be fun to see if Facebook ever implements any of these in the future (seeing into the future was another Jedi skill!). Our persona was "early adopter, early leaver" but some of the ideas encompass a broader audience.
"Persuasive design" is fast becoming the buzzword-de-jour in user-interface-meets-analytics circles and this makes sense. If you're building any kind of web site the likelihood is you want someone to do something on your site. You want to meet your goals and you want your consumers to be compelled to help you out to that end. Subscribe to your blog feed, buy more products & services, sign up to your newsletter, listen to your podcast, refer your products. Web designers need to design sites in such a way as to leverage the cues which people look for when making a decision. The principles of persuasion and the great books mentioned are a good grounding and I would suggest that the Brains, Behavior & Design team have now added a great tool to the persuasive design toolbox.
You could use the Brains, Behavior & Design toolkit to:
I'm so thankful that the IxDA keeps on coming up with great workshops and I'm really excited for the smart folks behind Brains, Behavior & Design. I wish them luck!
As always I love to hear feedback. Here are some thoughts on where the conversation could go: